- /**
- *
- * Note the src,dst,srcStride,dstStride will be copied, in the sws_scale() warper so they can freely be modified here
- */
- SwsFunc swScale;
- int srcW, srcH, dstH;
- int chrSrcW, chrSrcH, chrDstW, chrDstH;
- int lumXInc, chrXInc;
- int lumYInc, chrYInc;
- int dstFormat, srcFormat; ///< format 4:2:0 type is allways YV12
- int origDstFormat, origSrcFormat; ///< format
- int chrSrcHSubSample, chrSrcVSubSample;
- int chrIntHSubSample, chrIntVSubSample;
- int chrDstHSubSample, chrDstVSubSample;
- int vChrDrop;
- int sliceDir;
- double param[2];
-
- int16_t **lumPixBuf;
- int16_t **chrPixBuf;
- int16_t *hLumFilter;
- int16_t *hLumFilterPos;
- int16_t *hChrFilter;
- int16_t *hChrFilterPos;
- int16_t *vLumFilter;
- int16_t *vLumFilterPos;
- int16_t *vChrFilter;
- int16_t *vChrFilterPos;
-
- uint8_t formatConvBuffer[4000]; //FIXME dynamic alloc, but we have to change alot of code for this to be usefull
-
- int hLumFilterSize;
- int hChrFilterSize;
- int vLumFilterSize;
- int vChrFilterSize;
- int vLumBufSize;
- int vChrBufSize;
-
- uint8_t *funnyYCode;
- uint8_t *funnyUVCode;
- int32_t *lumMmx2FilterPos;
- int32_t *chrMmx2FilterPos;
- int16_t *lumMmx2Filter;
- int16_t *chrMmx2Filter;
-
- int canMMX2BeUsed;
-
- int lastInLumBuf;
- int lastInChrBuf;
- int lumBufIndex;
- int chrBufIndex;
- int dstY;
- int flags;
- void * yuvTable; // pointer to the yuv->rgb table start so it can be freed()
- void * table_rV[256];
- void * table_gU[256];
- int table_gV[256];
- void * table_bU[256];
-
- //Colorspace stuff
- int contrast, brightness, saturation; // for sws_getColorspaceDetails
- int srcColorspaceTable[4];
- int dstColorspaceTable[4];
- int srcRange, dstRange;
-
-#define RED_DITHER "0*8"
-#define GREEN_DITHER "1*8"
-#define BLUE_DITHER "2*8"
-#define Y_COEFF "3*8"
-#define VR_COEFF "4*8"
-#define UB_COEFF "5*8"
-#define VG_COEFF "6*8"
-#define UG_COEFF "7*8"
-#define Y_OFFSET "8*8"
-#define U_OFFSET "9*8"
-#define V_OFFSET "10*8"
+ /**
+ * info on struct for av_log
+ */
+ AVClass *av_class;
+
+ /**
+ *
+ * Note the src,dst,srcStride,dstStride will be copied, in the sws_scale() warper so they can freely be modified here
+ */
+ SwsFunc swScale;
+ int srcW, srcH, dstH;
+ int chrSrcW, chrSrcH, chrDstW, chrDstH;
+ int lumXInc, chrXInc;
+ int lumYInc, chrYInc;
+ int dstFormat, srcFormat; ///< format 4:2:0 type is always YV12
+ int origDstFormat, origSrcFormat; ///< format
+ int chrSrcHSubSample, chrSrcVSubSample;
+ int chrIntHSubSample, chrIntVSubSample;
+ int chrDstHSubSample, chrDstVSubSample;
+ int vChrDrop;
+ int sliceDir;
+ double param[2];
+
+ int16_t **lumPixBuf;
+ int16_t **chrPixBuf;
+ int16_t *hLumFilter;
+ int16_t *hLumFilterPos;
+ int16_t *hChrFilter;
+ int16_t *hChrFilterPos;
+ int16_t *vLumFilter;
+ int16_t *vLumFilterPos;
+ int16_t *vChrFilter;
+ int16_t *vChrFilterPos;
+
+ uint8_t formatConvBuffer[4000]; //FIXME dynamic alloc, but we have to change a lot of code for this to be useful
+
+ int hLumFilterSize;
+ int hChrFilterSize;
+ int vLumFilterSize;
+ int vChrFilterSize;
+ int vLumBufSize;
+ int vChrBufSize;
+
+ uint8_t *funnyYCode;
+ uint8_t *funnyUVCode;
+ int32_t *lumMmx2FilterPos;
+ int32_t *chrMmx2FilterPos;
+ int16_t *lumMmx2Filter;
+ int16_t *chrMmx2Filter;
+
+ int canMMX2BeUsed;
+
+ int lastInLumBuf;
+ int lastInChrBuf;
+ int lumBufIndex;
+ int chrBufIndex;
+ int dstY;
+ int flags;
+ void * yuvTable; // pointer to the yuv->rgb table start so it can be freed()
+ uint8_t * table_rV[256];
+ uint8_t * table_gU[256];
+ int table_gV[256];
+ uint8_t * table_bU[256];
+
+ //Colorspace stuff
+ int contrast, brightness, saturation; // for sws_getColorspaceDetails
+ int srcColorspaceTable[4];
+ int dstColorspaceTable[4];
+ int srcRange, dstRange;
+
+#define RED_DITHER "0*8"
+#define GREEN_DITHER "1*8"
+#define BLUE_DITHER "2*8"
+#define Y_COEFF "3*8"
+#define VR_COEFF "4*8"
+#define UB_COEFF "5*8"
+#define VG_COEFF "6*8"
+#define UG_COEFF "7*8"
+#define Y_OFFSET "8*8"
+#define U_OFFSET "9*8"
+#define V_OFFSET "10*8"