- virtual std::string effect_type_id() const { return "LiftGammaGainEffect"; }
- virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; }
- std::string output_fragment_shader();
+ std::string effect_type_id() const override { return "LiftGammaGainEffect"; }
+ AlphaHandling alpha_handling() const override { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; }
+ bool one_to_one_sampling() const override { return true; }
+ std::string output_fragment_shader() override;