- int y = lufs_to_pos(level_lu, height());
-
- // Draw bars colored up until the level, then gray from there.
- for (int level = -18; level < 9; ++level) {
- int min_y = lufs_to_pos(level + 1.0f, height()) + 1;
- int max_y = lufs_to_pos(level, height()) - 1;
-
- if (y > max_y) {
- painter.fillRect(margin, min_y, width() - 2 * margin, max_y - min_y, off);
- } else if (y < min_y) {
- painter.fillRect(margin, min_y, width() - 2 * margin, max_y - min_y, on);
- } else {
- painter.fillRect(margin, min_y, width() - 2 * margin, y - min_y, off);
- painter.fillRect(margin, y, width() - 2 * margin, max_y - y, on);
- }
- }
+ float range_low_lu = range_low_lufs + 23.0f;
+ float range_high_lu = range_high_lufs + 23.0f;
+ const int margin = 5;
+ draw_vu_meter(painter, range_low_lu, range_high_lu, width(), height(), margin);