+ // ControllerReceiver interface. We only implement the raw events.
+ // All values are [0.0, 1.0].
+ void set_locut(float value) override {}
+ void set_limiter_threshold(float value) override {}
+ void set_makeup_gain(float value) override {}
+
+ void set_treble(unsigned bus_idx, float value) override {}
+ void set_mid(unsigned bus_idx, float value) override {}
+ void set_bass(unsigned bus_idx, float value) override {}
+ void set_gain(unsigned bus_idx, float value) override {}
+ void set_compressor_threshold(unsigned bus_idx, float value) override {}
+ void set_fader(unsigned bus_idx, float value) override {}
+
+ void toggle_mute(unsigned bus_idx) override {}
+ void toggle_locut(unsigned bus_idx) override {}
+ void toggle_auto_gain_staging(unsigned bus_idx) override {}
+ void toggle_compressor(unsigned bus_idx) override {}
+ void clear_peak(unsigned bus_idx) override {}
+ void toggle_limiter() override {}
+ void toggle_auto_makeup_gain() override {}
+
+ void clear_all_highlights() override {}
+
+ void highlight_locut(bool highlight) override {}
+ void highlight_limiter_threshold(bool highlight) override {}
+ void highlight_makeup_gain(bool highlight) override {}
+
+ void highlight_treble(unsigned bus_idx, bool highlight) override {}
+ void highlight_mid(unsigned bus_idx, bool highlight) override {}
+ void highlight_bass(unsigned bus_idx, bool highlight) override {}
+ void highlight_gain(unsigned bus_idx, bool highlight) override {}
+ void highlight_compressor_threshold(unsigned bus_idx, bool highlight) override {}
+ void highlight_fader(unsigned bus_idx, bool highlight) override {}
+
+ void highlight_mute(unsigned bus_idx, bool highlight) override {}
+ void highlight_toggle_locut(unsigned bus_idx, bool highlight) override {}
+ void highlight_toggle_auto_gain_staging(unsigned bus_idx, bool highlight) override {}
+ void highlight_toggle_compressor(unsigned bus_idx, bool highlight) override {}
+ void highlight_clear_peak(unsigned bus_idx, bool highlight) override {}
+ void highlight_toggle_limiter(bool highlight) override {}
+ void highlight_toggle_auto_makeup_gain(bool highlight) override {}
+
+ // Raw events; used for the editor dialog only.
+ void controller_changed(unsigned controller) override;
+ void note_on(unsigned note) override;
+