-// Whenever the queue is starved (we needed a frame but there was none), N was
-// obviously too low, so we increment N. We will never set N above 5, though.
+// Whenever the queue is starved (we needed a frame but there was none),
+// and we've been at N since the last starvation, N was obviously too low,
+// so we increment it. We will never set N above 5, though.