(UInt32)sfm.mSampleRate, (char *)&sfm.mFormatID, \
sfm.mFormatFlags, sfm.mBytesPerPacket, \
sfm.mFramesPerPacket, sfm.mBytesPerFrame, \
sfm.mChannelsPerFrame, sfm.mBitsPerChannel
#define STREAM_FORMAT_MSG_FULL( pre, sfm ) \
(UInt32)sfm.mSampleRate, (char *)&sfm.mFormatID, \
sfm.mFormatFlags, sfm.mBytesPerPacket, \
sfm.mFramesPerPacket, sfm.mBytesPerFrame, \
sfm.mChannelsPerFrame, sfm.mBitsPerChannel
#define STREAM_FORMAT_MSG_FULL( pre, sfm ) \