- /* Render audio into buffer */
- AudioBufferList bufferList;
- bufferList.mNumberBuffers = 1;
- bufferList.mBuffers[0].mNumberChannels = p_sys->i_numberOfChannels;
- bufferList.mBuffers[0].mData = malloc(p_block->i_nb_samples * sizeof(Float32) * p_sys->i_numberOfChannels);
- bufferList.mBuffers[0].mDataByteSize = p_block->i_nb_samples * sizeof(Float32) * p_sys->i_numberOfChannels;
-
- memcpy(bufferList.mBuffers[0].mData, p_block->p_buffer, p_block->i_buffer);
-