- case GESTURE(UP,RIGHT,NONE,NONE):
- {
- vlc_value_t val, list, list2;
- int i_count, i;
-
- p_input = playlist_CurrentInput( p_playlist );
- if( !p_input )
- break;
-
- var_Get( p_input, "audio-es", &val );
- var_Change( p_input, "audio-es", VLC_VAR_GETCHOICES,
- &list, &list2 );
- i_count = list.p_list->i_count;
- if( i_count <= 1 )
- {
- var_FreeList( &list, &list2 );
- vlc_object_release( p_input );
- break;
- }
- for( i = 0; i < i_count; i++ )
- {
- if( val.i_int == list.p_list->p_values[i].i_int )
- break;
- }
- /* value of audio-es was not in choices list */
- if( i == i_count )
- {
- msg_Warn( p_input,
- "invalid current audio track, selecting 0" );
- i = 0;
- }
- else if( i == i_count - 1 )
- i = 1;
- else
- i++;
- var_Set( p_input, "audio-es", list.p_list->p_values[i] );
- var_FreeList( &list, &list2 );
- vlc_object_release( p_input );
- }
- break;
- case GESTURE(DOWN,RIGHT,NONE,NONE):
- {
- vlc_value_t val, list, list2;
- int i_count, i;
-
- p_input = playlist_CurrentInput( p_playlist );
- if( !p_input )
- break;
-
- var_Get( p_input, "spu-es", &val );
-
- var_Change( p_input, "spu-es", VLC_VAR_GETCHOICES,
- &list, &list2 );
- i_count = list.p_list->i_count;
- if( i_count <= 1 )
- {
- vlc_object_release( p_input );
- var_FreeList( &list, &list2 );
- break;
- }
- for( i = 0; i < i_count; i++ )
- {
- if( val.i_int == list.p_list->p_values[i].i_int )
- {
- break;
- }
- }
- /* value of spu-es was not in choices list */
- if( i == i_count )
- {
- msg_Warn( p_input,
- "invalid current subtitle track, selecting 0" );
- i = 0;
- }
- else if( i == i_count - 1 )
- i = 0;
- else
- i++;
- var_Set( p_input, "spu-es", list.p_list->p_values[i] );
- var_FreeList( &list, &list2 );
- vlc_object_release( p_input );
- }
+ int i_state = var_GetInteger( p_input, "state" );
+ i_state = (i_state == PLAYING_S) ? PAUSE_S : PLAYING_S;
+ var_SetInteger( p_input, "state", i_state );
+ vlc_object_release( p_input );
+ break;
+ }
+
+ case GESTURE(LEFT,DOWN,NONE,NONE):
+ playlist_Prev( p_playlist );
+ break;
+
+ case GESTURE(RIGHT,DOWN,NONE,NONE):
+ playlist_Next( p_playlist );
+ break;
+
+ case UP:
+ msg_Dbg(p_intf, "Louder");
+ aout_VolumeUp( p_playlist, 1, NULL );
+ break;
+
+ case DOWN:
+ msg_Dbg(p_intf, "Quieter");
+ aout_VolumeDown( p_playlist, 1, NULL );
+ break;
+
+ case GESTURE(UP,DOWN,NONE,NONE):
+ case GESTURE(DOWN,UP,NONE,NONE):
+ msg_Dbg( p_intf, "Mute sound" );
+ aout_MuteToggle( p_playlist );
+ break;
+
+ case GESTURE(UP,RIGHT,NONE,NONE):
+ {
+ input_thread_t *p_input = playlist_CurrentInput( p_playlist );
+ if( p_input == NULL )