+#import "intf.h" /* VLCApplication */
+#import "misc.h"
+#import "playlist.h"
+#import "controls.h"
+
+/*****************************************************************************
+ * NSImage (VLCAdditions)
+ *
+ * Addition to NSImage
+ *****************************************************************************/
+@implementation NSImage (VLCAdditions)
++ (id)imageWithSystemName:(int)name
+{
+ /* ugly Carbon stuff following...
+ * regrettably, you can't get the icons through clean Cocoa */
+
+ /* retrieve our error icon */
+ NSImage * icon;
+ IconRef ourIconRef;
+ int returnValue;
+ returnValue = GetIconRef(kOnSystemDisk, 'macs', name, &ourIconRef);
+ icon = [[[NSImage alloc] initWithSize:NSMakeSize(32,32)] autorelease];
+ [icon lockFocus];
+ CGRect rect = CGRectMake(0,0,32,32);
+ PlotIconRefInContext((CGContextRef)[[NSGraphicsContext currentContext]
+ graphicsPort],
+ &rect,
+ kAlignNone,
+ kTransformNone,
+ NULL /*inLabelColor*/,
+ kPlotIconRefNormalFlags,
+ (IconRef)ourIconRef);
+ [icon unlockFocus];
+ returnValue = ReleaseIconRef(ourIconRef);
+ return icon;
+}
+
++ (id)imageWithWarningIcon
+{
+ static NSImage * imageWithWarningIcon = nil;
+ if( !imageWithWarningIcon )
+ {
+ imageWithWarningIcon = [[[self class] imageWithSystemName:'caut'] retain];
+ }
+ return imageWithWarningIcon;
+}
+
++ (id)imageWithErrorIcon
+{
+ static NSImage * imageWithErrorIcon = nil;
+ if( !imageWithErrorIcon )
+ {
+ imageWithErrorIcon = [[[self class] imageWithSystemName:'stop'] retain];
+ }
+ return imageWithErrorIcon;
+}
+
+@end
+/*****************************************************************************
+ * NSAnimation (VLCAdditions)
+ *
+ * Missing extension to NSAnimation
+ *****************************************************************************/
+
+@implementation NSAnimation (VLCAdditions)
+/* fake class attributes */
+static NSMapTable *VLCAdditions_userInfo = NULL;
+
++ (void)load
+{
+ /* init our fake object attribute */
+ VLCAdditions_userInfo = NSCreateMapTable(NSNonRetainedObjectMapKeyCallBacks, NSObjectMapValueCallBacks, 16);
+}
+
+- (void)dealloc
+{
+ NSMapRemove(VLCAdditions_userInfo, self);
+ [super dealloc];
+}
+
+- (void)setUserInfo: (void *)userInfo
+{
+ NSMapInsert(VLCAdditions_userInfo, self, (void*)userInfo);
+}
+
+- (void *)userInfo
+{
+ return NSMapGet(VLCAdditions_userInfo, self);
+}
+@end
+
+/*****************************************************************************
+ * NSScreen (VLCAdditions)
+ *
+ * Missing extension to NSScreen
+ *****************************************************************************/
+
+@implementation NSScreen (VLCAdditions)
+
+static NSMutableArray *blackoutWindows = NULL;
+
++ (void)load
+{
+ /* init our fake object attribute */
+ blackoutWindows = [[NSMutableArray alloc] initWithCapacity:1];
+}
+
++ (NSScreen *)screenWithDisplayID: (CGDirectDisplayID)displayID
+{
+ int i;
+
+ for( i = 0; i < [[NSScreen screens] count]; i++ )
+ {
+ NSScreen *screen = [[NSScreen screens] objectAtIndex: i];
+ if([screen displayID] == displayID)
+ return screen;
+ }
+ return nil;
+}
+
+- (BOOL)isMainScreen
+{
+ return ([self displayID] == [[[NSScreen screens] objectAtIndex:0] displayID]);
+}
+
+- (BOOL)isScreen: (NSScreen*)screen
+{
+ return ([self displayID] == [screen displayID]);
+}
+
+- (CGDirectDisplayID)displayID
+{
+ return (CGDirectDisplayID)_screenNumber;
+}
+
+- (void)blackoutOtherScreens
+{
+ unsigned int i;
+
+ /* Free our previous blackout window (follow blackoutWindow alloc strategy) */
+ [blackoutWindows makeObjectsPerformSelector:@selector(close)];
+ [blackoutWindows removeAllObjects];
+
+ for(i = 0; i < [[NSScreen screens] count]; i++)
+ {
+ NSScreen *screen = [[NSScreen screens] objectAtIndex: i];
+ VLCWindow *blackoutWindow;
+ NSRect screen_rect;
+
+ if([self isScreen: screen])
+ continue;
+
+ screen_rect = [screen frame];
+ screen_rect.origin.x = screen_rect.origin.y = 0;
+
+ /* blackoutWindow alloc strategy
+ - The NSMutableArray blackoutWindows has the blackoutWindow references
+ - blackoutOtherDisplays is responsible for alloc/releasing its Windows
+ */
+ blackoutWindow = [[VLCWindow alloc] initWithContentRect: screen_rect styleMask: NSBorderlessWindowMask
+ backing: NSBackingStoreBuffered defer: NO screen: screen];
+ [blackoutWindow setBackgroundColor:[NSColor blackColor]];
+ [blackoutWindow setLevel: NSFloatingWindowLevel]; /* Disappear when Expose is triggered */
+
+ [blackoutWindow displayIfNeeded];
+ [blackoutWindow orderFront: self animate: YES];
+
+ [blackoutWindows addObject: blackoutWindow];
+ [blackoutWindow release];
+
+ if( [screen isMainScreen ] )
+ SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
+ }
+}
+
++ (void)unblackoutScreens
+{
+ unsigned int i;
+
+ for(i = 0; i < [blackoutWindows count]; i++)
+ {
+ VLCWindow *blackoutWindow = [blackoutWindows objectAtIndex: i];
+ [blackoutWindow closeAndAnimate: YES];
+ }
+
+ SetSystemUIMode( kUIModeNormal, 0);
+}
+
+@end
+
+/*****************************************************************************
+ * VLCWindow
+ *
+ * Missing extension to NSWindow
+ *****************************************************************************/
+
+@implementation VLCWindow
+- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask
+ backing:(NSBackingStoreType)backingType defer:(BOOL)flag
+{
+ self = [super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag];
+ if( self )
+ b_isset_canBecomeKeyWindow = NO;
+ return self;
+}
+- (void)setCanBecomeKeyWindow: (BOOL)canBecomeKey
+{
+ b_isset_canBecomeKeyWindow = YES;
+ b_canBecomeKeyWindow = canBecomeKey;
+}
+
+- (BOOL)canBecomeKeyWindow
+{
+ if(b_isset_canBecomeKeyWindow)
+ return b_canBecomeKeyWindow;
+
+ return [super canBecomeKeyWindow];
+}
+
+- (void)closeAndAnimate: (BOOL)animate
+{
+ NSInvocation *invoc;
+
+ if (!animate || MACOS_VERSION < 10.4f)
+ {
+ [super close];
+ return;
+ }
+
+ invoc = [NSInvocation invocationWithMethodSignature:[super methodSignatureForSelector:@selector(close)]];
+ [invoc setTarget: (id)super];
+
+ if (![self isVisible] || [self alphaValue] == 0.0)
+ {
+ [super close];
+ return;
+ }
+
+ [self orderOut: self animate: YES callback: invoc];
+}
+
+- (void)orderOut: (id)sender animate: (BOOL)animate
+{
+ NSInvocation *invoc = [NSInvocation invocationWithMethodSignature:[super methodSignatureForSelector:@selector(orderOut:)]];
+ [invoc setTarget: (id)super];
+ [invoc setArgument: sender atIndex: 0];
+ [self orderOut: sender animate: animate callback: invoc];
+}
+
+- (void)orderOut: (id)sender animate: (BOOL)animate callback:(NSInvocation *)callback
+{
+ NSViewAnimation *anim;
+ NSViewAnimation *current_anim;
+ NSMutableDictionary *dict;
+
+ if (!animate || MACOS_VERSION < 10.4f)
+ {
+ [self orderOut: sender];
+ return;
+ }
+
+ dict = [[NSMutableDictionary alloc] initWithCapacity:2];
+
+ [dict setObject:self forKey:NSViewAnimationTargetKey];
+
+ [dict setObject:NSViewAnimationFadeOutEffect forKey:NSViewAnimationEffectKey];
+ anim = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict, nil]];
+ [dict release];
+
+ [anim setAnimationBlockingMode:NSAnimationNonblocking];
+ [anim setDuration:0.9];
+ [anim setFrameRate:30];
+ [anim setUserInfo: callback];
+
+ @synchronized(self) {
+ current_anim = self->animation;
+
+ if ([[[current_anim viewAnimations] objectAtIndex:0] objectForKey: NSViewAnimationEffectKey] == NSViewAnimationFadeOutEffect && [current_anim isAnimating])
+ {
+ [anim release];
+ }
+ else
+ {
+ if (current_anim)
+ {
+ [current_anim stopAnimation];
+ [anim setCurrentProgress:1.0-[current_anim currentProgress]];
+ [current_anim release];
+ }
+ else
+ [anim setCurrentProgress:1.0 - [self alphaValue]];
+ self->animation = anim;
+ [self setDelegate: self];
+ [anim startAnimation];
+ }
+ }
+}
+
+- (void)orderFront: (id)sender animate: (BOOL)animate
+{
+ NSViewAnimation *anim;
+ NSViewAnimation *current_anim;
+ NSMutableDictionary *dict;
+
+ if (!animate || MACOS_VERSION < 10.4f)
+ {
+ [super orderFront: sender];
+ [self setAlphaValue: 1.0];
+ return;
+ }
+
+ if (![self isVisible])
+ {
+ [self setAlphaValue: 0.0];
+ [super orderFront: sender];
+ }
+ else if ([self alphaValue] == 1.0)
+ {
+ [super orderFront: self];
+ return;
+ }
+
+ dict = [[NSMutableDictionary alloc] initWithCapacity:2];
+
+ [dict setObject:self forKey:NSViewAnimationTargetKey];
+
+ [dict setObject:NSViewAnimationFadeInEffect forKey:NSViewAnimationEffectKey];
+ anim = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict, nil]];
+ [dict release];
+
+ [anim setAnimationBlockingMode:NSAnimationNonblocking];
+ [anim setDuration:0.5];
+ [anim setFrameRate:30];
+
+ @synchronized(self) {
+ current_anim = self->animation;
+
+ if ([[[current_anim viewAnimations] objectAtIndex:0] objectForKey: NSViewAnimationEffectKey] == NSViewAnimationFadeInEffect && [current_anim isAnimating])
+ {
+ [anim release];
+ }
+ else
+ {
+ if (current_anim)
+ {
+ [current_anim stopAnimation];
+ [anim setCurrentProgress:1.0 - [current_anim currentProgress]];
+ [current_anim release];
+ }
+ else
+ [anim setCurrentProgress:[self alphaValue]];
+ self->animation = anim;
+ [self setDelegate: self];
+ [self orderFront: sender];
+ [anim startAnimation];
+ }
+ }
+}
+
+- (void)animationDidEnd:(NSAnimation*)anim
+{
+ if ([self alphaValue] <= 0.0)
+ {
+ NSInvocation * invoc;
+ [super orderOut: nil];
+ [self setAlphaValue: 1.0];
+ if ((invoc = [anim userInfo]))
+ [invoc invoke];
+ }
+}
+@end