- * README
- * Thou shall not call/resize/hide widgets from on another thread.
- * This is wrong, and this is THE reason to emit signals on those Video Functions
- **/
-WId MainInterface::requestVideo( vout_thread_t *p_nvout, int *pi_x,
- int *pi_y, unsigned int *pi_width,
- unsigned int *pi_height )
+ * NOTE:
+ * You must note change the state of this object or other Qt4 UI objects,
+ * from the video output thread - only from the Qt4 UI main loop thread.
+ * All window provider queries must be handled through signals or events.
+ * That's why we have all those emit statements...
+ */
+WId MainInterface::getVideo( int *pi_x, int *pi_y,
+ unsigned int *pi_width, unsigned int *pi_height )
+{
+ if( !videoWidget )
+ return 0;
+
+ /* This is a blocking call signal. Results are returned through pointers.
+ * Beware of deadlocks! */
+ WId id;
+ emit askGetVideo( &id, pi_x, pi_y, pi_width, pi_height );
+ return id;
+}
+
+void MainInterface::getVideoSlot( WId *p_id, int *pi_x, int *pi_y,
+ unsigned *pi_width, unsigned *pi_height )