/*****************************************************************************
* generic_bitmap.hpp
*****************************************************************************
/*****************************************************************************
* generic_bitmap.hpp
*****************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef GENERIC_BITMAP_HPP
*****************************************************************************/
#ifndef GENERIC_BITMAP_HPP
/// Get a linear buffer containing the image data.
/// Each pixel is stored in 4 bytes in the order B,G,R,A
virtual uint8_t *getData() const = 0;
/// Get a linear buffer containing the image data.
/// Each pixel is stored in 4 bytes in the order B,G,R,A
virtual uint8_t *getData() const = 0;
+ /// Get the number of frames in the bitmap
+ int getNbFrames() const { return m_nbFrames; }
+
+ /// Get the number of frames per second (for animated bitmaps)
+ int getFrameRate() const { return m_frameRate; }
+
- BitmapImpl( intf_thread_t *pIntf, int width, int height );
+ BitmapImpl( intf_thread_t *pIntf, int width, int height,
+ int nbFrames = 1, int fps = 0 );
virtual uint8_t *getData() const { return m_pData; }
// Copy a region of another bitmap on this bitmap
virtual uint8_t *getData() const { return m_pData; }
// Copy a region of another bitmap on this bitmap
- void drawBitmap( const GenericBitmap &rSource, int xSrc, int ySrc,
+ bool drawBitmap( const GenericBitmap &rSource, int xSrc, int ySrc,
int xDest, int yDest, int width, int height );
private:
int xDest, int yDest, int width, int height );
private: