+static void DrawBlack( line_desc_t *p_line, int i_width, subpicture_region_t *p_region, int xoffset, int yoffset )
+{
+ uint8_t *p_dst = p_region->picture.A_PIXELS;
+ int i_pitch = p_region->picture.A_PITCH;
+ int x,y;
+
+ for( ; p_line != NULL; p_line = p_line->p_next )
+ {
+ int i_glyph_tmax=0, i = 0;
+ int i_bitmap_offset, i_offset, i_align_offset = 0;
+ for( i = 0; p_line->pp_glyphs[i] != NULL; i++ )
+ {
+ FT_BitmapGlyph p_glyph = p_line->pp_glyphs[ i ];
+ i_glyph_tmax = __MAX( i_glyph_tmax, p_glyph->top );
+ }
+
+ if( p_line->i_width < i_width )
+ {
+ if( p_region->i_text_align == SUBPICTURE_ALIGN_RIGHT )
+ {
+ i_align_offset = i_width - p_line->i_width;
+ }
+ else if( p_region->i_text_align != SUBPICTURE_ALIGN_LEFT )
+ {
+ i_align_offset = ( i_width - p_line->i_width ) / 2;
+ }
+ }
+
+ for( i = 0; p_line->pp_glyphs[i] != NULL; i++ )
+ {
+ FT_BitmapGlyph p_glyph = p_line->pp_glyphs[ i ];
+
+ i_offset = ( p_line->p_glyph_pos[ i ].y +
+ i_glyph_tmax - p_glyph->top + 3 + yoffset ) *
+ i_pitch + p_line->p_glyph_pos[ i ].x + p_glyph->left + 3 +
+ i_align_offset +xoffset;
+
+ for( y = 0, i_bitmap_offset = 0; y < p_glyph->bitmap.rows; y++ )
+ {
+ for( x = 0; x < p_glyph->bitmap.width; x++, i_bitmap_offset++ )
+ {
+ if( p_glyph->bitmap.buffer[i_bitmap_offset] )
+ if( p_dst[i_offset+x] <
+ ((int)p_glyph->bitmap.buffer[i_bitmap_offset]) )
+ p_dst[i_offset+x] =
+ ((int)p_glyph->bitmap.buffer[i_bitmap_offset]);
+ }
+ i_offset += i_pitch;
+ }
+ }
+ }
+
+}
+
+/*****************************************************************************
+ * Render: place string in picture
+ *****************************************************************************
+ * This function merges the previously rendered freetype glyphs into a picture
+ *****************************************************************************/
+static int RenderYUVA( filter_t *p_filter, subpicture_region_t *p_region,
+ line_desc_t *p_line, int i_width, int i_height )
+{
+ static uint8_t pi_gamma[16] =
+ {0x00, 0x52, 0x84, 0x96, 0xb8, 0xca, 0xdc, 0xee, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+ uint8_t *p_dst_y,*p_dst_u,*p_dst_v,*p_dst_a;
+ video_format_t fmt;
+ int i, x, y, i_pitch, i_alpha;
+ uint8_t i_y, i_u, i_v; /* YUV values, derived from incoming RGB */
+ subpicture_region_t *p_region_tmp;
+
+ if( i_width == 0 || i_height == 0 )
+ return VLC_SUCCESS;
+
+ /* Create a new subpicture region */
+ memset( &fmt, 0, sizeof(video_format_t) );
+ fmt.i_chroma = VLC_FOURCC('Y','U','V','A');
+ fmt.i_aspect = 0;
+ fmt.i_width = fmt.i_visible_width = i_width + 6;
+ fmt.i_height = fmt.i_visible_height = i_height + 6;
+ fmt.i_x_offset = fmt.i_y_offset = 0;
+ p_region_tmp = spu_CreateRegion( p_filter, &fmt );
+ if( !p_region_tmp )
+ {
+ msg_Err( p_filter, "cannot allocate SPU region" );
+ return VLC_EGENERIC;
+ }
+
+ p_region->fmt = p_region_tmp->fmt;
+ p_region->picture = p_region_tmp->picture;
+ free( p_region_tmp );
+
+ /* Calculate text color components */
+ i_y = (uint8_t)__MIN(abs( 2104 * p_line->i_red + 4130 * p_line->i_green +
+ 802 * p_line->i_blue + 4096 + 131072 ) >> 13, 235);
+ i_u = (uint8_t)__MIN(abs( -1214 * p_line->i_red + -2384 * p_line->i_green +
+ 3598 * p_line->i_blue + 4096 + 1048576) >> 13, 240);
+ i_v = (uint8_t)__MIN(abs( 3598 * p_line->i_red + -3013 * p_line->i_green +
+ -585 * p_line->i_blue + 4096 + 1048576) >> 13, 240);
+ i_alpha = p_line->i_alpha;
+
+ p_dst_y = p_region->picture.Y_PIXELS;
+ p_dst_u = p_region->picture.U_PIXELS;
+ p_dst_v = p_region->picture.V_PIXELS;
+ p_dst_a = p_region->picture.A_PIXELS;
+ i_pitch = p_region->picture.A_PITCH;
+
+ /* Initialize the region pixels */
+ if( p_filter->p_sys->i_effect != EFFECT_BACKGROUND )
+ {
+ memset( p_dst_y, 0x00, i_pitch * p_region->fmt.i_height );
+ memset( p_dst_u, 0x80, i_pitch * p_region->fmt.i_height );
+ memset( p_dst_v, 0x80, i_pitch * p_region->fmt.i_height );
+ memset( p_dst_a, 0, i_pitch * p_region->fmt.i_height );
+ }
+ else
+ {
+ memset( p_dst_y, 0x0, i_pitch * p_region->fmt.i_height );
+ memset( p_dst_u, 0x80, i_pitch * p_region->fmt.i_height );
+ memset( p_dst_v, 0x80, i_pitch * p_region->fmt.i_height );
+ memset( p_dst_a, 0x80, i_pitch * p_region->fmt.i_height );
+ }
+ if( p_filter->p_sys->i_effect == EFFECT_OUTLINE ||
+ p_filter->p_sys->i_effect == EFFECT_OUTLINE_FAT )
+ {
+ DrawBlack( p_line, i_width, p_region, 0, 0);
+ DrawBlack( p_line, i_width, p_region, -1, 0);
+ DrawBlack( p_line, i_width, p_region, 0, -1);
+ DrawBlack( p_line, i_width, p_region, 1, 0);
+ DrawBlack( p_line, i_width, p_region, 0, 1);
+ }
+
+ if( p_filter->p_sys->i_effect == EFFECT_OUTLINE_FAT )
+ {
+ DrawBlack( p_line, i_width, p_region, -1, -1);
+ DrawBlack( p_line, i_width, p_region, -1, 1);
+ DrawBlack( p_line, i_width, p_region, 1, -1);
+ DrawBlack( p_line, i_width, p_region, 1, 1);
+
+ DrawBlack( p_line, i_width, p_region, -2, 0);
+ DrawBlack( p_line, i_width, p_region, 0, -2);
+ DrawBlack( p_line, i_width, p_region, 2, 0);
+ DrawBlack( p_line, i_width, p_region, 0, 2);
+
+ DrawBlack( p_line, i_width, p_region, -2, -2);
+ DrawBlack( p_line, i_width, p_region, -2, 2);
+ DrawBlack( p_line, i_width, p_region, 2, -2);
+ DrawBlack( p_line, i_width, p_region, 2, 2);
+
+ DrawBlack( p_line, i_width, p_region, -3, 0);
+ DrawBlack( p_line, i_width, p_region, 0, -3);
+ DrawBlack( p_line, i_width, p_region, 3, 0);
+ DrawBlack( p_line, i_width, p_region, 0, 3);
+ }
+
+ for( ; p_line != NULL; p_line = p_line->p_next )
+ {
+ int i_glyph_tmax = 0;
+ int i_bitmap_offset, i_offset, i_align_offset = 0;
+ for( i = 0; p_line->pp_glyphs[i] != NULL; i++ )
+ {
+ FT_BitmapGlyph p_glyph = p_line->pp_glyphs[ i ];
+ i_glyph_tmax = __MAX( i_glyph_tmax, p_glyph->top );
+ }
+
+ if( p_line->i_width < i_width )
+ {
+ if( p_region->i_text_align == SUBPICTURE_ALIGN_RIGHT )
+ {
+ i_align_offset = i_width - p_line->i_width;
+ }
+ else if( p_region->i_text_align != SUBPICTURE_ALIGN_LEFT )
+ {
+ i_align_offset = ( i_width - p_line->i_width ) / 2;
+ }
+ }
+
+ for( i = 0; p_line->pp_glyphs[i] != NULL; i++ )
+ {
+ FT_BitmapGlyph p_glyph = p_line->pp_glyphs[ i ];
+
+ i_offset = ( p_line->p_glyph_pos[ i ].y +
+ i_glyph_tmax - p_glyph->top + 3 ) *
+ i_pitch + p_line->p_glyph_pos[ i ].x + p_glyph->left + 3 +
+ i_align_offset;
+
+ for( y = 0, i_bitmap_offset = 0; y < p_glyph->bitmap.rows; y++ )
+ {
+ for( x = 0; x < p_glyph->bitmap.width; x++, i_bitmap_offset++ )
+ {
+ if( p_glyph->bitmap.buffer[i_bitmap_offset] )
+ {
+ p_dst_y[i_offset+x] = ((p_dst_y[i_offset+x] *(255-(int)p_glyph->bitmap.buffer[i_bitmap_offset])) +
+ i_y * ((int)p_glyph->bitmap.buffer[i_bitmap_offset])) >> 8;
+
+ p_dst_u[i_offset+x] = i_u;
+ p_dst_v[i_offset+x] = i_v;
+
+ if( p_filter->p_sys->i_effect == EFFECT_BACKGROUND )
+ p_dst_a[i_offset+x] = 0xff;
+ }
+ }
+ i_offset += i_pitch;
+ }
+ }
+ }
+
+ /* Apply the alpha setting */
+ for( i = 0; i < fmt.i_height * i_pitch; i++ )
+ p_dst_a[i] = p_dst_a[i] * (255 - i_alpha) / 255;
+
+ return VLC_SUCCESS;
+}
+