- load_builtin_param_double("x", (void*)&x_per_pixel, x_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
- 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);
- load_builtin_param_double("y", (void*)&y_per_pixel, y_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX |P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
- 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);
- load_builtin_param_double("ang", (void*)&ang_per_pixel, theta_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
- 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);
- load_builtin_param_double("rad", (void*)&rad_per_pixel, rad_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
- 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);
+ load_builtin_param_double("x", (void*)&x_per_pixel, x_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
+ 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);
+ load_builtin_param_double("y", (void*)&y_per_pixel, y_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX |P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
+ 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);
+ load_builtin_param_double("ang", (void*)&ang_per_pixel, theta_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
+ 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);
+ load_builtin_param_double("rad", (void*)&rad_per_pixel, rad_mesh, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_DONT_FREE_MATRIX,
+ 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, NULL);