- MJPEGEncoder::VAResources resources = mjpeg_encoder->get_va_resources(width, height);
- MJPEGEncoder::ReleaseVAResources release(mjpeg_encoder, resources);
+ VAResourcePool::VAResources resources = mjpeg_encoder->get_va_pool()->get_va_resources(width, height, VA_FOURCC_UYVY); // Only used by DeckLinkCapture, so always 4:2:2.
+ ReleaseVAResources release(mjpeg_encoder->get_va_pool(), resources);