-#: modules/video_output/image.c:61
-msgid ""
-"You can enforce the image height. By default (-1) VLC will adapt to the "
-"video characteristics."
-msgstr ""
-
-#: modules/video_output/image.c:65
-msgid "Recording ratio"
-msgstr ""
-
-#: modules/video_output/image.c:66
-msgid ""
-"Ratio of images to record. 3 means that one image out of three is recorded."
-msgstr ""
-
-#: modules/video_output/image.c:69
-msgid "Filename prefix"
-msgstr ""
-
-#: modules/video_output/image.c:70
-msgid ""
-"Prefix of the output images filenames. Output filenames will have the "
-"\"prefixNUMBER.format\" form."
-msgstr ""
-
-#: modules/video_output/image.c:74
-msgid "Always write to the same file"
-msgstr ""
-
-#: modules/video_output/image.c:75
-msgid ""
-"Always write to the same file instead of creating one file per image. In "
-"this case, the number is not appended to the filename."
-msgstr ""
-
-#: modules/video_output/image.c:86
-msgid "Image video output"
-msgstr ""
-
-#: modules/video_output/mga.c:61
-msgid "Matrox Graphic Array video output"
-msgstr ""
-
-#: modules/video_output/msw/direct3d.c:111
-msgid "DirectX 3D video output"
-msgstr ""
-
-#: modules/video_output/msw/directx.c:130
-msgid "Use hardware YUV->RGB conversions"
-msgstr ""
-
-#: modules/video_output/msw/directx.c:132
-msgid ""
-"Try to use hardware acceleration for YUV->RGB conversions. This option "
-"doesn't have any effect when using overlays."
-msgstr ""
-
-#: modules/video_output/msw/directx.c:135
-msgid "Use video buffers in system memory"
-msgstr ""
-
-#: modules/video_output/msw/directx.c:137
-msgid ""
-"Create video buffers in system memory instead of video memory. This isn't "
-"recommended as usually using video memory allows to benefit from more "
-"hardware acceleration (like rescaling or YUV->RGB conversions). This option "
-"doesn't have any effect when using overlays."
-msgstr ""
-
-#: modules/video_output/msw/directx.c:142
-msgid "Use triple buffering for overlays"
-msgstr ""
-
-#: modules/video_output/msw/directx.c:144
-msgid ""
-"Try to use triple buffering when using YUV overlays. That results in much "
-"better video quality (no flickering)."
-msgstr ""
-
-#: modules/video_output/msw/directx.c:147
-msgid "Name of desired display device"
-msgstr ""
-
-#: modules/video_output/msw/directx.c:148
-msgid ""
-"In a multiple monitor configuration, you can specify the Windows device name "
-"of the display that you want the video window to open on. For example, \"\\"
-"\\.\\DISPLAY1\" or \"\\\\.\\DISPLAY2\"."
-msgstr ""
-
-#: modules/video_output/msw/directx.c:153
-msgid "Enable wallpaper mode "
-msgstr ""
-
-#: modules/video_output/msw/directx.c:155
-msgid ""
-"The wallpaper mode allows you to display the video as the desktop "
-"background. Note that this feature only works in overlay mode and the "
-"desktop must not already have a wallpaper."
-msgstr ""
-
-#: modules/video_output/msw/directx.c:181
-msgid "DirectX video output"
-msgstr ""
-
-#: modules/video_output/msw/directx.c:321
-msgid "Wallpaper"
-msgstr ""
-
-#: modules/video_output/msw/glwin32.c:68 modules/video_output/opengl.c:187
-msgid "OpenGL video output"
-msgstr ""
-
-#: modules/video_output/msw/wingdi.c:139
-msgid "Windows GAPI video output"
-msgstr ""
-
-#: modules/video_output/msw/wingdi.c:143
-msgid "Windows GDI video output"
-msgstr ""
-
-#: modules/video_output/opengl.c:124 modules/video_output/opengl.c:180
-msgid "Cube"
-msgstr ""
-
-#: modules/video_output/opengl.c:124 modules/video_output/opengl.c:180
-msgid "Transparent Cube"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "Cylinder"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "Torus"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "Sphere"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "SQUAREXY"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "SQUARER"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "ASINXY"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "ASINR"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "SINEXY"
-msgstr ""
-
-#: modules/video_output/opengl.c:125
-msgid "SINER"
-msgstr ""
-
-#: modules/video_output/opengl.c:153
-msgid "OpenGL sampling accuracy "
-msgstr ""
-
-#: modules/video_output/opengl.c:154
-msgid "Select the accuracy of 3D object sampling(1 = min and 10 = max)"
-msgstr ""
-
-#: modules/video_output/opengl.c:155
-msgid "OpenGL Cylinder radius"
-msgstr ""
-
-#: modules/video_output/opengl.c:156
-msgid "Radius of the OpenGL cylinder effect, if enabled"
-msgstr ""
-
-#: modules/video_output/opengl.c:157
-msgid "Point of view x-coordinate"
-msgstr ""
-
-#: modules/video_output/opengl.c:158
-msgid "Point of view (X coordinate) of the cube/cylinder effect, if enabled."
-msgstr ""
-
-#: modules/video_output/opengl.c:160
-msgid "Point of view y-coordinate"
-msgstr ""
-
-#: modules/video_output/opengl.c:161
-msgid "Point of view (Y coordinate) of the cube/cylinder effect, if enabled."
-msgstr ""
-
-#: modules/video_output/opengl.c:163
-msgid "Point of view z-coordinate"
-msgstr ""
-
-#: modules/video_output/opengl.c:164
-msgid "Point of view (Z coordinate) of the cube/cylinder effect, if enabled."
-msgstr ""
-
-#: modules/video_output/opengl.c:167