- // You can only have one going at the same time.
- void open_output_file(const std::string &filename);
- void close_output_file();
+ // See VideoEncoder::begin_frame().
+ bool begin_frame(int64_t pts, int64_t duration, movit::YCbCrLumaCoefficients ycbcr_coefficients, const std::vector<RefCountedFrame> &input_frames, GLuint *y_tex, GLuint *cbcr_tex);
+ RefCountedGLsync end_frame();
+ void shutdown(); // Blocking. Does not require an OpenGL context.
+ void close_file(); // Does not require an OpenGL context. Must be run after shutdown.
+ void release_gl_resources(); // Requires an OpenGL context. Must be run after shutdown.
+ int64_t global_delay() const; // So we never get negative dts.