// These should not be called while running, since that would violate
// threading assumptions (ie., that epoll is only called from one thread
// at the same time).
CubemapStateProto serialize();
void add_client_from_serialized(const ClientProto &client);
// These should not be called while running, since that would violate
// threading assumptions (ie., that epoll is only called from one thread
// at the same time).
CubemapStateProto serialize();
void add_client_from_serialized(const ClientProto &client);