+
+ // Clients that are in SENDING_DATA, but that we don't listen on,
+ // because we currently don't have any data for them.
+ // See put_client_to_sleep() and wake_up_all_clients().
+ std::vector<Client *> sleeping_clients;
+
+ // Clients that we recently got data for (when they were in
+ // <sleeping_clients>).
+ std::vector<Client *> to_process;
+
+ // Put client to sleep, since there is no more data for it; we will on
+ // longer listen on POLLOUT until we get more data. Also, it will be put
+ // in the list of clients to wake up when we do.
+ void put_client_to_sleep(Client *client);
+
+ // We have more data, so mark all clients that are sleeping as ready to go.
+ void wake_up_all_clients();
+
+private:
+ Stream(const Stream& other);