+ x1 = br.x() + maxw * (i.key() - start);
+ y1 = br.bottom() - (i.value() - m_keyframeOffset) * maxh;
+
+
+
+ // make sure line begins with clip beginning
+ if (!limitedKeyFrames && i.key() != start) {
+ QLineF l(br.x(), y1, x1, y1);
+ l2 = painter->worldTransform().map(l);
+ painter->drawLine(l2);
+ }