-/// Functions for computing sliding attack bitboards. rook_attacks_bb(),
-/// bishop_attacks_bb() and queen_attacks_bb() all take a square and a
-/// bitboard of occupied squares as input, and return a bitboard representing
-/// all squares attacked by a rook, bishop or queen on the given square.
-
-#if defined(IS_64BIT)
-
-FORCE_INLINE unsigned r_index(Square s, Bitboard occ) {
- return unsigned(((occ & RMasks[s]) * RMagics[s]) >> RShifts[s]);
-}
-
-FORCE_INLINE unsigned b_index(Square s, Bitboard occ) {
- return unsigned(((occ & BMasks[s]) * BMagics[s]) >> BShifts[s]);
-}
-
-#else // if !defined(IS_64BIT)
-
-FORCE_INLINE unsigned r_index(Square s, Bitboard occ) {
- Bitboard b = occ & RMasks[s];
- return unsigned(int(b) * int(RMagics[s]) ^ int(b >> 32) * int(RMagics[s] >> 32)) >> RShifts[s];
-}
+/// Functions for computing sliding attack bitboards. Function attacks_bb() takes
+/// a square and a bitboard of occupied squares as input, and returns a bitboard
+/// representing all squares attacked by Pt (bishop or rook) on the given square.
+template<PieceType Pt>
+FORCE_INLINE unsigned magic_index(Square s, Bitboard occ) {