+ /** counter used to provide a unique id to each effect */
+ int m_effectsCounter;
+ double m_opacity;
+ QTimeLine *m_timeLine;
+ uint m_thumbsRequested;
+ bool m_hover;
+
+ EffectsList m_effectList;
+ QList <Transition*> m_transitionsList;
+ QMap<int, QPixmap> audioThumbCachePic;
+ bool audioThumbWasDrawn, audioThumbReady;
+ double framePixelWidth;
+ QMap<int, QPainterPath > channelPaths;
+
+private slots: