#include "customtrackview.h"
#include "timecode.h"
enum RULER_MOVE { RULER_CURSOR = 0, RULER_START = 1, RULER_MIDDLE = 2, RULER_END = 3 };
#include "customtrackview.h"
#include "timecode.h"
enum RULER_MOVE { RULER_CURSOR = 0, RULER_START = 1, RULER_MIDDLE = 2, RULER_END = 3 };
public slots:
void slotMoveRuler(int newPos);
void slotCursorMoved(int oldpos, int newpos);
public slots:
void slotMoveRuler(int newPos);
void slotCursorMoved(int oldpos, int newpos);