+class MltVideoProfile {
+public:
+ QString path;
+ QString description;
+ int frame_rate_num;
+ int frame_rate_den;
+ int width;
+ int height;
+ bool progressive;
+ int sample_aspect_num;
+ int sample_aspect_den;
+ int display_aspect_num;
+ int display_aspect_den;
+ int colorspace;
+ MltVideoProfile() :
+ frame_rate_num(0),
+ frame_rate_den(0),
+ width(0),
+ height(0),
+ progressive(0),
+ sample_aspect_num(0),
+ sample_aspect_den(0),
+ display_aspect_num(0),
+ display_aspect_den(0),
+ colorspace(0) {}
+ bool operator==(const MltVideoProfile& point) const
+ {
+ if (!description.isEmpty() && point.description == description) return true;
+ return point.frame_rate_num == frame_rate_num &&
+ point.frame_rate_den == frame_rate_den &&
+ point.width == width &&
+ point.height == height &&
+ point.progressive == progressive &&
+ point.sample_aspect_num == sample_aspect_num &&
+ point.sample_aspect_den == sample_aspect_den &&
+ point.display_aspect_den == display_aspect_den &&
+ point.colorspace == colorspace;
+ }
+ bool operator!=(const MltVideoProfile &other) const {
+ return !(*this == other);
+ }
+};
+
+/**)
+ * @class EffectInfo
+ * @brief A class holding some meta info for effects widgets, like state (collapsed or not, ...)
+ * @author Jean-Baptiste Mardelle
+ */
+
+class EffectInfo
+{
+public:
+ EffectInfo() {isCollapsed = false; groupIndex = -1; groupIsCollapsed = false;}
+ bool isCollapsed;
+ bool groupIsCollapsed;
+ int groupIndex;
+ QString groupName;
+ QString toString() const {
+ QStringList data;
+ // effect collapsed state: 0 = effect not collapsed, 1 = effect collapsed,
+ // 2 = group collapsed - effect not, 3 = group and effect collapsed
+ int collapsedState = (int) isCollapsed;
+ if (groupIsCollapsed) collapsedState += 2;
+ data << QString::number(collapsedState) << QString::number(groupIndex) << groupName;
+ return data.join("/");
+ }
+ void fromString(QString value) {
+ if (value.isEmpty()) return;
+ QStringList data = value.split("/");
+ isCollapsed = data.at(0).toInt() == 1 || data.at(0).toInt() == 3;
+ groupIsCollapsed = data.at(0).toInt() >= 2;
+ if (data.count() > 1) groupIndex = data.at(1).toInt();
+ if (data.count() > 2) groupName = data.at(2);
+ }
+};
+
+class EffectParameter
+{
+public:
+ EffectParameter(const QString &name, const QString &value): m_name(name), m_value(value) {}
+ QString name() const {
+ return m_name;
+ }
+ QString value() const {
+ return m_value;
+ }
+ void setValue(const QString &value) {
+ m_value = value;
+ }
+
+private:
+ QString m_name;
+ QString m_value;
+};
+
+/** Use our own list for effect parameters so that they are not sorted in any ways, because
+ some effects like sox need a precise order
+*/
+class EffectsParameterList: public QList < EffectParameter >
+{
+public:
+ EffectsParameterList(): QList < EffectParameter >() {}
+ bool hasParam(const QString &name) const {
+ for (int i = 0; i < size(); ++i)
+ if (at(i).name() == name) return true;
+ return false;
+ }
+ void setParamValue(const QString &name, const QString &value) {
+ bool found = false;
+ for (int i = 0; i < size(); ++i)
+ if (at(i).name() == name) {
+ // update value
+ replace(i, EffectParameter(name, value));
+ found = true;
+ }
+ if (!found) addParam(name, value);
+ }
+
+ QString paramValue(const QString &name, const QString &defaultValue = QString()) const {
+ for (int i = 0; i < size(); ++i) {
+ if (at(i).name() == name) return at(i).value();
+ }
+ return defaultValue;
+ }
+ void addParam(const QString &name, const QString &value) {
+ if (name.isEmpty()) return;
+ append(EffectParameter(name, value));
+ }
+ void removeParam(const QString &name) {
+ for (int i = 0; i < size(); ++i)
+ if (at(i).name() == name) {
+ removeAt(i);
+ break;
+ }
+ }
+};
+
+class CommentedTime
+{
+public:
+ CommentedTime(): t(GenTime(0)), type(0) {}
+ CommentedTime(const GenTime &time, const QString& comment, int markerType = 0)
+ : t(time), c(comment), type(markerType) { }
+
+ QString comment() const {
+ return (c.isEmpty() ? i18n("Marker") : c);
+ }
+ GenTime time() const {
+ return t;
+ }
+ void setComment(const QString &comm) {
+ c = comm;
+ }
+ void setMarkerType(int t) {
+ type = t;
+ }
+ int markerType() const {
+ return type;
+ }
+ static QColor markerColor(int type) {
+ switch (type) {
+ case 0:
+ return Qt::red;
+ break;
+ case 1:
+ return Qt::blue;
+ break;
+ case 2:
+ return Qt::green;
+ break;
+ case 3:
+ return Qt::yellow;
+ break;
+ default:
+ return Qt::cyan;
+ break;
+ }
+ }
+
+ /* Implementation of > operator; Works identically as with basic types. */
+ bool operator>(CommentedTime op) const {
+ return t > op.time();
+ }
+ /* Implementation of < operator; Works identically as with basic types. */
+ bool operator<(CommentedTime op) const {
+ return t < op.time();
+ }
+ /* Implementation of >= operator; Works identically as with basic types. */
+ bool operator>=(CommentedTime op) const {
+ return t >= op.time();
+ }
+ /* Implementation of <= operator; Works identically as with basic types. */
+ bool operator<=(CommentedTime op) const {
+ return t <= op.time();
+ }
+ /* Implementation of == operator; Works identically as with basic types. */
+ bool operator==(CommentedTime op) const {
+ return t == op.time();
+ }
+ /* Implementation of != operator; Works identically as with basic types. */
+ bool operator!=(CommentedTime op) const {
+ return t != op.time();
+ }
+
+private:
+ GenTime t;
+ QString c;
+ int type;
+};
+
+QDebug operator << (QDebug qd, const ItemInfo &info);
+
+