+ /** @brief Get am effect with effect index equal to ix. */
+ QDomElement effectFromIndex(const QDomNodeList &effects, int ix);
+ /** @brief Update all effects indexes to make sure they are 1, 2, 3, ... */
+ void updateIndexes(QDomNodeList effects, int startIndex);
+ /** @brief Enable / disable a list of effects */
+ void enableEffects(const QList<int> &indexes, bool disable);