/** @brief Re-initializes the list of effects. */
void reloadEffectList(QMenu *effectsMenu, KActionCategory *effectActions);
QMenu* getEffectsMenu();
//void slotAddEffect(GenTime pos, int track, QString name);
/** @brief Re-initializes the list of effects. */
void reloadEffectList(QMenu *effectsMenu, KActionCategory *effectActions);
QMenu* getEffectsMenu();
//void slotAddEffect(GenTime pos, int track, QString name);