connect(currentEffect, SIGNAL(effectStateChanged(bool,int,bool)), this, SLOT(slotUpdateEffectState(bool,int,bool)));
connect(currentEffect, SIGNAL(activateEffect(int)), this, SLOT(slotSetCurrentEffect(int)));
connect(currentEffect, SIGNAL(checkMonitorPosition(int)), this, SLOT(slotCheckMonitorPosition(int)));
connect(currentEffect, SIGNAL(effectStateChanged(bool,int,bool)), this, SLOT(slotUpdateEffectState(bool,int,bool)));
connect(currentEffect, SIGNAL(activateEffect(int)), this, SLOT(slotSetCurrentEffect(int)));
connect(currentEffect, SIGNAL(checkMonitorPosition(int)), this, SLOT(slotCheckMonitorPosition(int)));