- Geometryval *geo = new Geometryval(m_profile, m_timecode, m_frameSize, pos);
- if (minFrame == maxFrame)
- geo->setupParam(pa, m_in, m_out);
- else
- geo->setupParam(pa, minFrame, maxFrame);
- m_vbox->addWidget(geo);
- m_valueItems[paramName+"geometry"] = geo;
- connect(geo, SIGNAL(parameterChanged()), this, SLOT(collectAllParameters()));
- connect(geo, SIGNAL(seekToPos(int)), this, SIGNAL(seekTimeline(int)));
+ if (KdenliveSettings::on_monitor_effects()) {
+ m_geometryWidget = new GeometryWidget(m_monitor, m_timecode, isEffect ? 0 : qMax(0, (int)info.startPos.frames(KdenliveSettings::project_fps())), isEffect, m_params.hasAttribute("showrotation"), this);
+ m_geometryWidget->setFrameSize(m_frameSize);
+ m_geometryWidget->slotShowScene(!disable);
+ // connect this before setupParam to make sure the monitor scene shows up at startup
+ connect(m_geometryWidget, SIGNAL(checkMonitorPosition(int)), this, SIGNAL(checkMonitorPosition(int)));
+ connect(m_geometryWidget, SIGNAL(parameterChanged()), this, SLOT(collectAllParameters()));
+ if (minFrame == maxFrame)
+ m_geometryWidget->setupParam(pa, m_in, m_out);
+ else
+ m_geometryWidget->setupParam(pa, minFrame, maxFrame);
+ m_vbox->addWidget(m_geometryWidget);
+ m_valueItems[paramName+"geometry"] = m_geometryWidget;
+ connect(m_geometryWidget, SIGNAL(seekToPos(int)), this, SIGNAL(seekTimeline(int)));
+ connect(this, SIGNAL(syncEffectsPos(int)), m_geometryWidget, SLOT(slotSyncPosition(int)));
+ connect(this, SIGNAL(effectStateChanged(bool)), m_geometryWidget, SLOT(slotShowScene(bool)));
+ } else {
+ Geometryval *geo = new Geometryval(m_profile, m_timecode, m_frameSize, isEffect ? 0 : qMax(0, (int)info.startPos.frames(KdenliveSettings::project_fps())));
+ if (minFrame == maxFrame)
+ geo->setupParam(pa, m_in, m_out);
+ else
+ geo->setupParam(pa, minFrame, maxFrame);
+ m_vbox->addWidget(geo);
+ m_valueItems[paramName+"geometry"] = geo;
+ connect(geo, SIGNAL(parameterChanged()), this, SLOT(collectAllParameters()));
+ connect(geo, SIGNAL(seekToPos(int)), this, SIGNAL(seekTimeline(int)));
+ connect(this, SIGNAL(syncEffectsPos(int)), geo, SLOT(slotSyncPosition(int)));
+ }
+ } else if (type == "addedgeometry") {
+ // this is a parameter that should be linked to the geometry widget, for example rotation, shear, ...
+ if (m_geometryWidget) m_geometryWidget->addParameter(pa);