- assert(pos.piece_count(strongerSide, BISHOP) == 1);
- assert(pos.piece_count(strongerSide, PAWN) == 1);
- assert(pos.non_pawn_material(weakerSide) == BishopValueMg);
- assert(pos.piece_count(weakerSide, BISHOP) == 1);
- assert(pos.piece_count(weakerSide, PAWN) == 0);
-
- Square pawnSq = pos.piece_list(strongerSide, PAWN)[0];
- Square strongerBishopSq = pos.piece_list(strongerSide, BISHOP)[0];
- Square weakerBishopSq = pos.piece_list(weakerSide, BISHOP)[0];
+ assert(pos.non_pawn_material(weakerSide ) == BishopValueMg);
+ assert(pos.count<BISHOP>(strongerSide) == 1);
+ assert(pos.count<BISHOP>(weakerSide ) == 1);
+ assert(pos.count< PAWN>(strongerSide) == 1);
+ assert(pos.count< PAWN>(weakerSide ) == 0);
+
+ Square pawnSq = pos.list<PAWN>(strongerSide)[0];
+ Square strongerBishopSq = pos.list<BISHOP>(strongerSide)[0];
+ Square weakerBishopSq = pos.list<BISHOP>(weakerSide)[0];