+// KBB vs KN:
+class KBBKNEvaluationFunction : public EndgameEvaluationFunction {
+public:
+ KBBKNEvaluationFunction(Color C);
+ Value apply(const Position &pos);
+};
+
+// K and two minors vs K and one or two minors:
+class KmmKmEvaluationFunction : public EndgameEvaluationFunction {
+public:
+ KmmKmEvaluationFunction(Color c);
+ Value apply(const Position &pos);
+};
+