- const Score BishopPawns = S( 8, 12);
- const Score CloseEnemies = S( 7, 0);
- const Score Connectivity = S( 3, 1);
- const Score Hanging = S( 52, 30);
- const Score HinderPassedPawn = S( 8, 1);
- const Score KnightOnQueen = S( 21, 11);
- const Score LongRangedBishop = S( 22, 0);
- const Score MinorBehindPawn = S( 16, 0);
- const Score PawnlessFlank = S( 20, 80);
- const Score RookOnPawn = S( 8, 24);
- const Score SliderOnQueen = S( 42, 21);
- const Score ThreatByPawnPush = S( 47, 26);
- const Score ThreatByRank = S( 16, 3);
- const Score ThreatBySafePawn = S(175,168);
- const Score TrappedBishopA1H1 = S( 50, 50);
- const Score TrappedRook = S( 92, 0);
- const Score WeakQueen = S( 50, 10);
- const Score WeakUnopposedPawn = S( 5, 25);
+ constexpr Score BishopPawns = S( 3, 7);
+ constexpr Score CorneredBishop = S( 50, 50);
+ constexpr Score FlankAttacks = S( 8, 0);
+ constexpr Score Hanging = S( 69, 36);
+ constexpr Score KingProtector = S( 7, 8);
+ constexpr Score KnightOnQueen = S( 16, 12);
+ constexpr Score LongDiagonalBishop = S( 45, 0);
+ constexpr Score MinorBehindPawn = S( 18, 3);
+ constexpr Score Outpost = S( 9, 3);
+ constexpr Score PawnlessFlank = S( 17, 95);
+ constexpr Score RestrictedPiece = S( 7, 7);
+ constexpr Score RookOnPawn = S( 10, 32);
+ constexpr Score SliderOnQueen = S( 59, 18);
+ constexpr Score ThreatByKing = S( 24, 89);
+ constexpr Score ThreatByPawnPush = S( 48, 39);
+ constexpr Score ThreatByRank = S( 13, 0);
+ constexpr Score ThreatBySafePawn = S(173, 94);
+ constexpr Score TrappedRook = S( 47, 4);
+ constexpr Score WeakQueen = S( 49, 15);
+ constexpr Score WeakUnopposedPawn = S( 12, 23);