+ /* Copy ourself the input replay gain */
+ if( fmt->i_cat == AUDIO_ES )
+ {
+ int i;
+ for( i = 0; i < AUDIO_REPLAY_GAIN_MAX; i++ )
+ {
+ if( !p_dec->fmt_out.audio_replay_gain.pb_peak[i] )
+ {
+ p_dec->fmt_out.audio_replay_gain.pb_peak[i] = fmt->audio_replay_gain.pb_peak[i];
+ p_dec->fmt_out.audio_replay_gain.pf_peak[i] = fmt->audio_replay_gain.pf_peak[i];
+ }
+ if( !p_dec->fmt_out.audio_replay_gain.pb_gain[i] )
+ {
+ p_dec->fmt_out.audio_replay_gain.pb_gain[i] = fmt->audio_replay_gain.pb_gain[i];
+ p_dec->fmt_out.audio_replay_gain.pf_gain[i] = fmt->audio_replay_gain.pf_gain[i];
+ }
+ }
+ }