+#define vlc_internals( obj ) (((vlc_object_internals_t*)(VLC_OBJECT(obj)))-1)
+
+/* Signal an object without checking for locking consistency. This is wrong. */
+#ifdef __GNUC__
+__attribute__((deprecated))
+#endif
+static inline void
+vlc_object_signal_maybe (vlc_object_t *p_this)
+{
+ vlc_cond_signal (&(vlc_internals(p_this)->wait));
+}
+
+/**
+ * Private LibVLC instance data.
+ */
+typedef struct libvlc_priv_t
+{
+ /* Configuration */
+ vlc_mutex_t config_lock; ///< config file lock
+ char * psz_configfile; ///< location of config file
+
+ /* There is no real reason to keep a list of items, but not to break
+ * everything, let's keep it */
+ input_item_array_t input_items; ///< Array of all created input items
+ int i_last_input_id ; ///< Last id of input item
+
+ /* Messages */
+ msg_bank_t msg_bank; ///< The message bank
+ int i_verbose; ///< info messages
+ bool b_color; ///< color messages?
+
+ /* Timer stats */
+ vlc_mutex_t timer_lock; ///< Lock to protect timers
+ counter_t **pp_timers; ///< Array of all timers
+ int i_timers; ///< Number of timers
+ bool b_stats; ///< Whether to collect stats
+
+ void *p_stats_computer; ///< Input thread computing stats
+ /// (needs cleanup)
+
+ /* Singleton objects */
+ module_t *p_memcpy_module; ///< Fast memcpy plugin used
+ playlist_t *p_playlist; //< the playlist singleton
+ vlm_t *p_vlm; ///< the VLM singleton (or NULL)
+ interaction_t *p_interaction; ///< interface interaction object
+ httpd_t *p_httpd; ///< HTTP daemon (src/network/httpd.c)
+
+ /* Private playlist data (FIXME - playlist_t is too public...) */
+ sout_instance_t *p_sout; ///< kept sout instance (for playlist)
+
+ /* Thread support */
+ unsigned threads_count;
+ vlc_mutex_t threads_lock;
+ vlc_cond_t threads_wait;
+
+#ifdef WIN32
+ vlc_object_t *ipc_helper;
+#endif
+} libvlc_priv_t;
+
+static inline libvlc_priv_t *libvlc_priv (libvlc_int_t *libvlc)