+/**
+ * Store all data required by messages interfaces.
+ */
+typedef struct msg_bank_t
+{
+ vlc_mutex_t lock;
+ msg_queue_t queue;
+} msg_bank_t;
+
+void msg_Create (libvlc_int_t *);
+void msg_Flush (libvlc_int_t *);
+void msg_Destroy (libvlc_int_t *);
+
+/** Internal message stack context */
+typedef struct
+{
+ int i_code;
+ char * psz_message;
+} msg_context_t;
+
+void msg_StackSet ( int, const char*, ... );
+void msg_StackAdd ( const char*, ... );
+const char* msg_StackMsg ( void );
+/** The global thread var for msg stack context
+ * We store this as a static global variable so we don't need a vlc_object_t
+ * everywhere.
+ * This key is created in vlc_threads_init and is therefore ready to use at
+ * the very beginning of the universe */
+extern vlc_threadvar_t msg_context_global_key;
+void msg_StackDestroy (void *);
+
+/*
+ * Unicode stuff
+ */
+char *vlc_fix_readdir (const char *);
+bool vlc_current_charset (char **);
+
+/*
+ * LibVLC objects stuff
+ */
+
+/**
+ * Creates a VLC object.
+ *
+ * Note that because the object name pointer must remain valid, potentially
+ * even after the destruction of the object (through the message queues), this
+ * function CANNOT be exported to plugins as is. In this case, the old
+ * vlc_object_create() must be used instead.
+ *
+ * @param p_this an existing VLC object
+ * @param i_size byte size of the object structure
+ * @param i_type object type, usually VLC_OBJECT_CUSTOM
+ * @param psz_type object type name
+ * @return the created object, or NULL.
+ */
+extern void *