disconnect(effectStack, SIGNAL(updateClipEffect(ClipItem*, QDomElement, QDomElement, int)), m_activeTimeline->projectView(), SLOT(slotUpdateClipEffect(ClipItem*, QDomElement, QDomElement, int)));
disconnect(effectStack, SIGNAL(removeEffect(ClipItem*, QDomElement)), m_activeTimeline->projectView(), SLOT(slotDeleteEffect(ClipItem*, QDomElement)));
disconnect(effectStack, SIGNAL(changeEffectState(ClipItem*, int, bool)), m_activeTimeline->projectView(), SLOT(slotChangeEffectState(ClipItem*, int, bool)));
disconnect(effectStack, SIGNAL(updateClipEffect(ClipItem*, QDomElement, QDomElement, int)), m_activeTimeline->projectView(), SLOT(slotUpdateClipEffect(ClipItem*, QDomElement, QDomElement, int)));
disconnect(effectStack, SIGNAL(removeEffect(ClipItem*, QDomElement)), m_activeTimeline->projectView(), SLOT(slotDeleteEffect(ClipItem*, QDomElement)));
disconnect(effectStack, SIGNAL(changeEffectState(ClipItem*, int, bool)), m_activeTimeline->projectView(), SLOT(slotChangeEffectState(ClipItem*, int, bool)));