- b &= connect(m_clipMonitor->render, SIGNAL(audioSamplesSignal(const QVector<int16_t>&,int,int,int)),
- m_audioSpectrum, SLOT(slotReceiveAudio(const QVector<int16_t>&,int,int,int)));
- b &= connect(m_clipMonitor->render, SIGNAL(audioSamplesSignal(const QVector<int16_t>&,int,int,int)),
- m_audiosignal, SLOT(slotReceiveAudio(const QVector<int16_t>&,int,int,int)));
- }
+ b &= connect(m_clipMonitor->render, SIGNAL(audioSamplesSignal(QVector<int16_t>, int, int, int)),
+ m_audioSpectrum, SLOT(slotReceiveAudio(QVector<int16_t>, int, int, int)));
+ b &= connect(m_clipMonitor->render, SIGNAL(audioSamplesSignal(const QVector<int16_t>&, int, int, int)),
+ m_audiosignal, SLOT(slotReceiveAudio(const QVector<int16_t>&, int, int, int)));
+ b &= connect(m_clipMonitor->render, SIGNAL(audioSamplesSignal(QVector<int16_t>,int,int,int)),
+ m_spectrogram, SLOT(slotReceiveAudio(QVector<int16_t>,int,int,int)));
+ }
+ // Ensure connections were set up correctly