- disconnect(m_activeDocument, SIGNAL(addProjectFolder(const QString, int, bool, bool)), m_projectList, SLOT(slotAddFolder(const QString, int, bool, bool)));
- disconnect(m_activeDocument, SIGNAL(signalDeleteProjectClip(int)), m_projectList, SLOT(slotDeleteClip(int)));
- disconnect(m_activeDocument, SIGNAL(updateClipDisplay(int)), m_projectList, SLOT(slotUpdateClip(int)));
- disconnect(m_activeDocument, SIGNAL(refreshClipThumbnail(int)), m_projectList, SLOT(slotRefreshClipThumbnail(int)));
- disconnect(m_activeDocument, SIGNAL(deletTimelineClip(int)), m_activeTimeline, SLOT(slotDeleteClip(int)));
- disconnect(m_activeTimeline, SIGNAL(clipItemSelected(ClipItem*)), effectStack, SLOT(slotClipItemSelected(ClipItem*)));
- disconnect(m_activeTimeline, SIGNAL(clipItemSelected(ClipItem*)), this, SLOT(slotActivateEffectStackView()));
- disconnect(m_activeTimeline, SIGNAL(transitionItemSelected(Transition*)), transitionConfig, SLOT(slotTransitionItemSelected(Transition*)));
- disconnect(m_activeTimeline, SIGNAL(transitionItemSelected(Transition*)), this, SLOT(slotActivateTransitionView()));
+ disconnect(m_activeDocument, SIGNAL(addProjectFolder(const QString, const QString &, bool, bool)), m_projectList, SLOT(slotAddFolder(const QString, const QString &, bool, bool)));
+ disconnect(m_activeDocument, SIGNAL(signalDeleteProjectClip(const QString &)), m_projectList, SLOT(slotDeleteClip(const QString &)));
+ disconnect(m_activeDocument, SIGNAL(updateClipDisplay(const QString &)), m_projectList, SLOT(slotUpdateClip(const QString &)));
+ disconnect(m_activeDocument, SIGNAL(selectLastAddedClip(const QString &)), m_projectList, SLOT(slotSelectClip(const QString &)));
+ disconnect(m_activeDocument, SIGNAL(deleteTimelineClip(const QString &)), m_activeTimeline, SLOT(slotDeleteClip(const QString &)));
+ disconnect(m_activeTimeline->projectView(), SIGNAL(clipItemSelected(ClipItem*, int)), effectStack, SLOT(slotClipItemSelected(ClipItem*, int)));
+ disconnect(m_activeTimeline->projectView(), SIGNAL(clipItemSelected(ClipItem*, int)), this, SLOT(slotActivateEffectStackView()));
+ disconnect(m_activeTimeline, SIGNAL(transitionItemSelected(Transition*, bool)), transitionConfig, SLOT(slotTransitionItemSelected(Transition*, bool)));
+ disconnect(m_activeTimeline, SIGNAL(transitionItemSelected(Transition*, bool)), this, SLOT(slotActivateTransitionView()));