+inline uint64_t mul_hi64(uint64_t a, uint64_t b) {
+#if defined(__GNUC__) && defined(IS_64BIT)
+ __extension__ typedef unsigned __int128 uint128;
+ return ((uint128)a * (uint128)b) >> 64;
+#else
+ uint64_t aL = (uint32_t)a, aH = a >> 32;
+ uint64_t bL = (uint32_t)b, bH = b >> 32;
+ uint64_t c1 = (aL * bL) >> 32;
+ uint64_t c2 = aH * bL + c1;
+ uint64_t c3 = aL * bH + (uint32_t)c2;
+ return aH * bH + (c2 >> 32) + (c3 >> 32);
+#endif
+}
+
+/// Under Windows it is not possible for a process to run on more than one
+/// logical processor group. This usually means to be limited to use max 64
+/// cores. To overcome this, some special platform specific API should be
+/// called to set group affinity for each thread. Original code from Texel by
+/// Peter Ă–sterlund.
+
+namespace WinProcGroup {
+ void bindThisThread(size_t idx);
+}
+
+namespace CommandLine {
+ void init(int argc, char* argv[]);
+
+ extern std::string binaryDirectory; // path of the executable directory
+ extern std::string workingDirectory; // path of the working directory
+}
+
+} // namespace Stockfish
+
+#endif // #ifndef MISC_H_INCLUDED