+ void adjustRulerSize(int length);
+ void setTimePos(const QString &pos);
+ QStringList getZoneInfo() const;
+ /** @brief Display the on monitor effect scene (to adjust geometry over monitor). */
+ void slotShowEffectScene(bool show = true, bool manuallyTriggered = false);
+ bool effectSceneDisplayed();
+
+ /** @brief Sets m_selectedClip to @param item. Used for looping it. */
+ void slotSetSelectedClip(AbstractClipItem *item);
+ void slotSetSelectedClip(ClipItem *item);
+ void slotSetSelectedClip(Transition *item);
+ void slotMouseSeek(int eventDelta, bool fast);
+ void slotSwitchFullScreen();