}
void MonitorManager::slotForwardOneSecond()
{
if (m_activeMonitor == m_clipMonitor) m_clipMonitor->slotForwardOneFrame(m_timecode.fps());
}
void MonitorManager::slotForwardOneSecond()
{
if (m_activeMonitor == m_clipMonitor) m_clipMonitor->slotForwardOneFrame(m_timecode.fps());