- moveList = generate_moves<Us, KNIGHT, Checks>(pos, moveList, target);
- moveList = generate_moves<Us, BISHOP, Checks>(pos, moveList, target);
- moveList = generate_moves<Us, ROOK, Checks>(pos, moveList, target);
- moveList = generate_moves<Us, QUEEN, Checks>(pos, moveList, target);
+ moveList = generate_moves<Us, KNIGHT>(pos, moveList, target);
+ moveList = generate_moves<Us, BISHOP>(pos, moveList, target);
+ moveList = generate_moves<Us, ROOK>(pos, moveList, target);
+ moveList = generate_moves<Us, QUEEN>(pos, moveList, target);