- mlist = generate_piece_moves<KNIGHT>(pos, mlist, us, target);
- mlist = generate_piece_moves<BISHOP>(pos, mlist, us, target);
- mlist = generate_piece_moves<ROOK>(pos, mlist, us, target);
- mlist = generate_piece_moves<QUEEN>(pos, mlist, us, target);
- mlist = generate_piece_moves<KING>(pos, mlist, us, target);
+ mlist = generate_moves<KNIGHT, false>(pos, mlist, us, target);
+ mlist = generate_moves<BISHOP, false>(pos, mlist, us, target);
+ mlist = generate_moves<ROOK, false>(pos, mlist, us, target);
+ mlist = generate_moves<QUEEN, false>(pos, mlist, us, target);
+ mlist = generate_moves<KING, false>(pos, mlist, us, target);