+ case PH_KILLERS:
+ movesPicked = numOfMoves = 0;
+ checkLegal = false;
+ if (killer1 != MOVE_NONE && move_is_legal(pos, killer1, pinned) && !pos.move_is_capture(killer1))
+ moves[numOfMoves++].move = killer1;
+ if (killer2 != MOVE_NONE && move_is_legal(pos, killer2, pinned) && !pos.move_is_capture(killer2) )
+ moves[numOfMoves++].move = killer2;