/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * ONE_PLY)
captureThreshold = -PawnValueMidgame;
if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * ONE_PLY)
captureThreshold = -PawnValueMidgame;
/// MovePicker::score_captures(), MovePicker::score_noncaptures() and
/// MovePicker::score_evasions() assign a numerical move ordering score
/// to each move in a move list. The moves with highest scores will be
/// MovePicker::score_captures(), MovePicker::score_noncaptures() and
/// MovePicker::score_evasions() assign a numerical move ordering score
/// to each move in a move list. The moves with highest scores will be
void MovePicker::score_captures() {
// Winning and equal captures in the main search are ordered by MVV/LVA.
void MovePicker::score_captures() {
// Winning and equal captures in the main search are ordered by MVV/LVA.
if ((seeScore = pos.see_sign(m)) < 0)
cur->score = seeScore - History::MaxValue; // Be sure we are at the bottom
else if (pos.is_capture(m))
if ((seeScore = pos.see_sign(m)) < 0)
cur->score = seeScore - History::MaxValue; // Be sure we are at the bottom
else if (pos.is_capture(m))
- cur->score = PieceValueMidgame[pos.piece_on(move_to(m))]
- - type_of(pos.piece_on(move_from(m))) + History::MaxValue;
+ cur->score = PieceValueMidgame[pos.piece_on(to_sq(m))]
+ - type_of(pos.piece_moved(m)) + History::MaxValue;
-/// MovePicker::get_next_move() is the most important method of the MovePicker
-/// class. It returns a new pseudo legal move every time it is called, until there
+/// MovePicker::next_move() is the most important method of the MovePicker class.
+/// It returns a new pseudo legal move every time it is called, until there
/// are no more moves left. It picks the move with the biggest score from a list
/// of generated moves taking care not to return the tt move if has already been
/// searched previously. Note that this function is not thread safe so should be
/// lock protected by caller when accessed through a shared MovePicker object.
/// are no more moves left. It picks the move with the biggest score from a list
/// of generated moves taking care not to return the tt move if has already been
/// searched previously. Note that this function is not thread safe so should be
/// lock protected by caller when accessed through a shared MovePicker object.