const T* operator[](Piece pc) const { return table[pc]; }
T* operator[](Piece pc) { return table[pc]; }
const T* operator[](Piece pc) const { return table[pc]; }
T* operator[](Piece pc) { return table[pc]; }
MovePicker& operator=(const MovePicker&) = delete;
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
MovePicker& operator=(const MovePicker&) = delete;
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
- MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType);
+ MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, Value);
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move, Search::Stack*);
template<bool SpNode> Move next_move();
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move, Search::Stack*);
template<bool SpNode> Move next_move();