-const PieceType PieceTypeMin = PAWN;
-const PieceType PieceTypeMax = KING;
-
-extern const int SlidingArray[18];
-extern const SquareDelta Directions[16][16];
-extern const SquareDelta PawnPush[2];
+const int SlidingArray[18] = {
+ 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0
+};