-/**
- * Main loop
- *
- * Main loop for the playlist. It should be entered with the
- * playlist lock (otherwise input event may be lost)
- * \param p_playlist the playlist object
- * \return nothing
- */
-void playlist_MainLoop( playlist_t *p_playlist )
-{
- playlist_item_t *p_item = NULL;
- bool b_playexit = var_GetBool( p_playlist, "play-and-exit" );
-
- PL_ASSERT_LOCKED;
-
- if( p_playlist->b_reset_currently_playing &&
- mdate() - p_playlist->last_rebuild_date > 30000 ) // 30 ms
- {
- ResetCurrentlyPlaying( p_playlist, var_GetBool( p_playlist, "random" ),
- get_current_status_item( p_playlist ) );
- p_playlist->last_rebuild_date = mdate();
- }
-
-check_input:
- /* If there is an input, check that it doesn't need to die. */
- if( pl_priv(p_playlist)->p_input )
- {
- if( pl_priv(p_playlist)->request.b_request && !pl_priv(p_playlist)->p_input->b_die )
- {
- PL_DEBUG( "incoming request - stopping current input" );
- input_StopThread( pl_priv(p_playlist)->p_input );
- }
-
- /* This input is dead. Remove it ! */
- if( pl_priv(p_playlist)->p_input->b_dead )
- {
- int i_activity;
- input_thread_t *p_input;
- sout_instance_t **pp_sout = &pl_priv(p_playlist)->p_sout;
-
- PL_DEBUG( "dead input" );
-
- p_input = pl_priv(p_playlist)->p_input;
-
- assert( *pp_sout == NULL );
- if( var_CreateGetBool( p_input, "sout-keep" ) )
- *pp_sout = input_DetachSout( p_input );
-
- /* Destroy input */
- playlist_release_current_input( p_playlist );
-
- p_playlist->gc_date = mdate();
- p_playlist->b_cant_sleep = true;
-
- i_activity= var_GetInteger( p_playlist, "activity" );
- var_SetInteger( p_playlist, "activity", i_activity -
- DEFAULT_INPUT_ACTIVITY );
-
- goto check_input;
- }
- /* This input is dying, let it do */
- else if( pl_priv(p_playlist)->p_input->b_die )
- {
- PL_DEBUG( "dying input" );
- PL_UNLOCK;
- msleep( INTF_IDLE_SLEEP );
- PL_LOCK;
- goto check_input;
- }
- /* This input has finished, ask it to die ! */
- else if( pl_priv(p_playlist)->p_input->b_error
- || pl_priv(p_playlist)->p_input->b_eof )
- {
- PL_DEBUG( "finished input" );
- input_StopThread( pl_priv(p_playlist)->p_input );
- /* No need to wait here, we'll wait in the p_input->b_die case */
- goto check_input;
- }
- else if( pl_priv(p_playlist)->p_input->i_state != INIT_S )
- {
- ObjectGarbageCollector( p_playlist, false );
- }
- }
- else
- {
- /* No input. Several cases
- * - No request, running status -> start new item
- * - No request, stopped status -> collect garbage
- * - Request, running requested -> start new item
- * - Request, stopped requested -> collect garbage
- */
- int i_status = pl_priv(p_playlist)->request.b_request ?
- pl_priv(p_playlist)->request.i_status : pl_priv(p_playlist)->status.i_status;
- if( i_status != PLAYLIST_STOPPED )
- {
- msg_Dbg( p_playlist, "starting new item" );
- p_item = playlist_NextItem( p_playlist );
-
- if( p_item == NULL )
- {
- msg_Dbg( p_playlist, "nothing to play" );
- pl_priv(p_playlist)->status.i_status = PLAYLIST_STOPPED;
-
- if( b_playexit == true )
- {
- msg_Info( p_playlist, "end of playlist, exiting" );
- vlc_object_kill( p_playlist->p_libvlc );
- }
- ObjectGarbageCollector( p_playlist, true );
- return;
- }
- playlist_PlayItem( p_playlist, p_item );
- /* playlist_PlayItem loose input event, we need to recheck */
- goto check_input;
- }
- else
- {
- const bool b_gc_forced = pl_priv(p_playlist)->status.i_status != PLAYLIST_STOPPED;
-
- pl_priv(p_playlist)->status.i_status = PLAYLIST_STOPPED;
-
- /* Collect garbage */
- ObjectGarbageCollector( p_playlist, b_gc_forced );
- }
- }
-}
-
-/**
- * Last loop
- *
- * The playlist is dying so do the last loop
- * \param p_playlist the playlist object
- * \return nothing
-*/
-void playlist_LastLoop( playlist_t *p_playlist )
-{
- /* If there is an input, kill it */
- while( 1 )
- {
- PL_LOCK;
- if( pl_priv(p_playlist)->p_input == NULL )
- {
- PL_UNLOCK;
- break;
- }
-
- if( pl_priv(p_playlist)->p_input->b_dead )
- {
- /* remove input */
- playlist_release_current_input( p_playlist );
-
- /* sout-keep: no need to anything here.
- * The last input will destroy its sout, if any, by itself */
-
- PL_UNLOCK;
- continue;
- }
- else if( pl_priv(p_playlist)->p_input->b_die )
- {
- /* This input is dying, leave it alone */
- ;
- }
- else if( pl_priv(p_playlist)->p_input->b_error || pl_priv(p_playlist)->p_input->b_eof )
- {
- input_StopThread( pl_priv(p_playlist)->p_input );
- PL_UNLOCK;
- continue;
- }
- else
- {
- pl_priv(p_playlist)->p_input->b_eof = 1;
- }
- PL_UNLOCK;
-
- msleep( INTF_IDLE_SLEEP );
- }
-
-#ifdef ENABLE_SOUT
- /* close the remaining sout-keep (if there was no input atm) */
- sout_instance_t *p_sout = pl_priv(p_playlist)->p_sout;
- if (p_sout)
- sout_DeleteInstance( p_sout );
-#endif
-
- /* Core should have terminated all SDs before the playlist */
- /* TODO: It fails to do so when not playing anything -- Courmisch */
- playlist_ServicesDiscoveryKillAll( p_playlist );
- playlist_MLDump( p_playlist );
-
- PL_LOCK;
-
- /* Release the current node */
- set_current_status_node( p_playlist, NULL );
-
- /* Release the current item */
- set_current_status_item( p_playlist, NULL );
-
- FOREACH_ARRAY( playlist_item_t *p_del, p_playlist->all_items )
- free( p_del->pp_children );
- vlc_gc_decref( p_del->p_input );
- free( p_del );
- FOREACH_END();
- ARRAY_RESET( p_playlist->all_items );
- FOREACH_ARRAY( playlist_item_t *p_del, pl_priv(p_playlist)->items_to_delete )
- free( p_del->pp_children );
- vlc_gc_decref( p_del->p_input );
- free( p_del );
- FOREACH_END();
- ARRAY_RESET( pl_priv(p_playlist)->items_to_delete );
-
- ARRAY_RESET( p_playlist->items );
- ARRAY_RESET( p_playlist->current );
-
- PL_UNLOCK;
-}
-
-/**
- * Preparse queue loop
- *
- * @param p_obj preparse structure
- * @return never
- */
-void *playlist_PreparseLoop( void *data )
-{
- playlist_preparse_t *p_preparse = data;
- playlist_t *p_playlist = &((playlist_private_t *)(((char *)p_preparse)
- - offsetof(playlist_private_t, preparse)))->public_data;
-
- for( ;; )
- {
- input_item_t *p_current;
-
- vlc_mutex_lock( &p_preparse->lock );
- mutex_cleanup_push( &p_preparse->lock );
-
- while( p_preparse->i_waiting == 0 )
- vlc_cond_wait( &p_preparse->wait, &p_preparse->lock );
-
- p_current = p_preparse->pp_waiting[0];
- REMOVE_ELEM( p_preparse->pp_waiting, p_preparse->i_waiting, 0 );
- vlc_cleanup_run( );
-
- if( p_current )
- {
- int canc = vlc_savecancel ();
- PL_LOCK;
- if( p_current->i_type == ITEM_TYPE_FILE )
- {
- stats_TimerStart( p_playlist, "Preparse run",
- STATS_TIMER_PREPARSE );
- /* Do not preparse if it is already done (like by playing it) */
- if( !input_item_IsPreparsed( p_current ) )
- {
- PL_UNLOCK;
- input_Preparse( p_playlist, p_current );
- PL_LOCK;
- }
- stats_TimerStop( p_playlist, STATS_TIMER_PREPARSE );
- PL_UNLOCK;
- input_item_SetPreparsed( p_current, true );
- var_SetInteger( p_playlist, "item-change", p_current->i_id );
- PL_LOCK;
- }
- /* If we haven't retrieved enough meta, add to secondary queue
- * which will run the "meta fetchers".
- * This only checks for meta, not for art
- * \todo don't do this for things we won't get meta for, like vids
- */
- char *psz_arturl = input_item_GetArtURL( p_current );
- char *psz_name = input_item_GetName( p_current );
- playlist_fetcher_t *p_fetcher = &pl_priv(p_playlist)->fetcher;
- if( p_fetcher->i_art_policy == ALBUM_ART_ALL &&
- ( !psz_arturl || strncmp( psz_arturl, "file://", 7 ) ) )
- {
- PL_DEBUG("meta ok for %s, need to fetch art", psz_name );
- vlc_mutex_lock( &p_fetcher->lock );
- INSERT_ELEM( p_fetcher->pp_waiting, p_fetcher->i_waiting,
- p_fetcher->i_waiting, p_current);
- vlc_cond_signal( &p_fetcher->wait );
- vlc_mutex_unlock( &p_fetcher->lock );
- }
- else
- {
- PL_DEBUG( "no fetch required for %s (art currently %s)",
- psz_name, psz_arturl );
- vlc_gc_decref( p_current );
- }
- free( psz_name );
- free( psz_arturl );
- PL_UNLOCK;
- vlc_restorecancel( canc );
- }
-
- int i_activity = var_GetInteger( p_playlist, "activity" );
- if( i_activity < 0 ) i_activity = 0;
- /* Sleep at least 1ms */
- msleep( (i_activity+1) * 1000 );
- }
-
- assert( 0 );
- return NULL;
-}
-
-/**
- * Fetcher loop
- *
- * \return never
- */
-void *playlist_FetcherLoop( void *data )
-{
- playlist_fetcher_t *p_fetcher = data;
- playlist_t *p_playlist = &((playlist_private_t *)(((char *)p_fetcher)
- - offsetof(playlist_private_t, fetcher)))->public_data;
-
- for( ;; )
- {
- input_item_t *p_item;
-
- vlc_mutex_lock( &p_fetcher->lock );
- mutex_cleanup_push( &p_fetcher->lock );
-
- while( p_fetcher->i_waiting == 0 )
- vlc_cond_wait( &p_fetcher->wait, &p_fetcher->lock );
-
- p_item = p_fetcher->pp_waiting[0];
- REMOVE_ELEM( p_fetcher->pp_waiting, p_fetcher->i_waiting, 0 );
- vlc_cleanup_run( );
-
- int canc = vlc_savecancel();
- if( p_item )
- {
- int i_ret;
-
- /* Check if it is not yet preparsed and if so wait for it
- * (at most 0.5s)
- * (This can happen if we fetch art on play)
- * FIXME this doesn't work if we need to fetch meta before art...
- */
- for( i_ret = 0; i_ret < 10 && !input_item_IsPreparsed( p_item ); i_ret++ )
- {
- bool b_break;
- PL_LOCK;
- b_break = ( !pl_priv(p_playlist)->p_input || input_GetItem(pl_priv(p_playlist)->p_input) != p_item ||
- pl_priv(p_playlist)->p_input->b_die || pl_priv(p_playlist)->p_input->b_eof || pl_priv(p_playlist)->p_input->b_error );
- PL_UNLOCK;
- if( b_break )
- break;
- msleep( 50000 );
- }
-
- i_ret = input_ArtFind( p_playlist, p_item );
- if( i_ret == 1 )
- {
- PL_DEBUG( "downloading art for %s", p_item->psz_name );
- if( input_DownloadAndCacheArt( p_playlist, p_item ) )
- input_item_SetArtNotFound( p_item, true );
- else {
- input_item_SetArtFetched( p_item, true );
- var_SetInteger( p_playlist, "item-change",
- p_item->i_id );
- }
- }
- else if( i_ret == 0 ) /* Was in cache */
- {
- PL_DEBUG( "found art for %s in cache", p_item->psz_name );
- input_item_SetArtFetched( p_item, true );
- var_SetInteger( p_playlist, "item-change", p_item->i_id );
- }
- else
- {
- PL_DEBUG( "art not found for %s", p_item->psz_name );
- input_item_SetArtNotFound( p_item, true );
- }
- vlc_gc_decref( p_item );
- }
- vlc_restorecancel( canc );
-
- int i_activity = var_GetInteger( p_playlist, "activity" );
- if( i_activity < 0 ) i_activity = 0;
- /* Sleep at least 1ms */
- msleep( (i_activity+1) * 1000 );
- }
-
- assert( 0 );
- return NULL;
-}
-