+void Position::set_castle_right(Color c, Square rfrom) {
+
+ Square kfrom = king_square(c);
+ bool kingSide = kfrom < rfrom;
+ int cr = (kingSide ? WHITE_OO : WHITE_OOO) << c;
+
+ st->castleRights |= cr;
+ castleRightsMask[kfrom] |= cr;
+ castleRightsMask[rfrom] |= cr;
+ castleRookSquare[cr] = rfrom;
+
+ Square kto = relative_square(c, kingSide ? SQ_G1 : SQ_C1);
+ Square rto = relative_square(c, kingSide ? SQ_F1 : SQ_D1);