+void RenderWidget::keyPressEvent(QKeyEvent *e) {
+ if(e->key()==Qt::Key_Return || e->key()==Qt::Key_Enter) {
+ switch (m_view.tabWidget->currentIndex()) {
+ case 1:
+ if (m_view.start_job->isEnabled()) slotStartCurrentJob();
+ break;
+ case 2:
+ if (m_view.start_script->isEnabled()) slotStartScript();
+ break;
+ default:
+ if (m_view.buttonRender->isEnabled()) slotPrepareExport();
+ break;
+ }
+ }
+ else QDialog::keyPressEvent(e);
+}
+