+ if (renderZone) m_view.render_zone->setChecked(true);
+ else if (renderGuide) {
+ m_view.render_guide->setChecked(true);
+ m_view.guide_start->setCurrentIndex(guideStart);
+ m_view.guide_end->setCurrentIndex(guideEnd);
+ } else m_view.render_full->setChecked(true);
+ slotUpdateGuideBox();