+// RenderScriptDelegate is used to draw the script items.
+class RenderScriptDelegate : public QItemDelegate
+{
+ Q_OBJECT
+public:
+ RenderScriptDelegate(QWidget *parent) : QItemDelegate(parent) {}
+
+ void paint(QPainter *painter, const QStyleOptionViewItem &option,
+ const QModelIndex &index) const {
+ if (index.column() == 0) {
+ QRect r1 = option.rect;
+ painter->save();
+ if (option.state & (QStyle::State_Selected)) {
+ painter->setPen(option.palette.color(QPalette::HighlightedText));
+ painter->fillRect(r1, option.palette.highlight());
+ } else painter->setPen(option.palette.color(QPalette::Text));
+ QFont font = painter->font();
+ font.setBold(true);
+ painter->setFont(font);
+ int mid = (int)((r1.height() / 2));
+ r1.setBottom(r1.y() + mid);
+ r1.setLeft(r1.left() + 3);
+ QRect r2 = option.rect;
+ r2.setTop(r2.y() + mid);
+ r2.setLeft(r2.left() + 3);
+ painter->drawText(r1, Qt::AlignLeft | Qt::AlignBottom , index.data().toString());
+ font.setBold(false);
+ painter->setFont(font);
+ painter->setPen(option.palette.color(QPalette::Mid));
+ painter->drawText(r2, Qt::AlignLeft | Qt::AlignVCenter , index.data(Qt::UserRole).toString());
+ painter->restore();
+ return;
+ } else QItemDelegate::paint(painter, option, index);
+ }
+};
+
+class RenderWidget : public QDialog
+{